Agent Skills

Find reusable agent skills for coding, research, design and everyday work, with practical explanations and links to the original instructions.

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19 skills · Page 2 of 2

Web Games

Web browser game development principles. Framework selection, WebGPU, optimization, PWA.

Godot Gdscript Patterns

Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best…

Unity Ecs Patterns

Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working…

Pixel Art Animator

Create and manage sprite animations with multiple frames, animation tags, frame durations, and linked cels. Use when the user wants to animate a sprite…

Claude Code Game Studios

A comprehensive AI-powered game development studio with 36 specialized skills for Claude Code. Includes tools for game design, sprint planning, code review, performance profiling…

Explore MCP servers

Entries link to the original documentation. Check access requirements, costs and maintenance before installing.

Agent Skills FAQ

What is an agent skill?

An agent skill packages instructions and supporting files for a particular task, so an AI agent can do that task the same way each time.

Which AI agents can use a skill?

Check the original project for its supported clients, installation steps and required tools. A skill’s page lists its compatibility and requirements when the project states them.

How do I add a skill to my agent?

Open a skill’s page for its getting-started notes and sources, then follow the original project’s documentation for your agent.