Loreform
Loreform creates tabletop miniatures from text descriptions or reference images. Its current site focuses on characters, monsters, terrain and props for tabletop games. The intended output is a downloadable 3D model for a printing or virtual-tabletop workflow, not simply an illustration of a character.
Develop a concept before spending sculpting credits
Users can describe a subject or upload a reference sketch or image, then select and refine a concept. The pricing page separates free concept sketches from sculpting a 3D model, which consumes credits. Extra concept edits have their own cost after the plan's included edits.
The publisher describes text-to-3D and image-to-3D generation, with pose, gear and detail refinement. The number of included free edits differs by plan. Check the character's silhouette, equipment and small details before committing to a sculpt, particularly where an ambiguous reference leaves the generator to invent unseen geometry.
Hi3D is a broader image-based model-to-editor and printing workflow. Loreform's distinctive emphasis is tabletop subjects and concept-to-miniature credits, rather than a documented integration with Hi3D.
Inspect the file before printing
The pricing page lists STL, GLB and FBX downloads. Loreform says its STL files are optimized for FDM and resin printers with pre-built supports. These are publisher claims, not results from a print test performed for this listing.
Inspect the generated model in the intended slicer and check scale, thin features and support placement before a larger print run. The capture does not establish dimensional tolerances or guaranteed success on a particular printer. The named game systems describe intended subject matter, not licenses from their rights holders.
The VTT Character Kit is separately described as tokens, portraits and a 3D asset for Foundry. Its credit cost should not be confused with free token previews or with an automatically included physical print.
Compare allowances and commercial rights
Free supplies starting credits, limited community-design exports and non-commercial use. Creator and Pro list recurring credit allowances, private creations, broader exports and commercial usage rights; Pro additionally lists PBR textures and more included edits.
The page's broad ownership wording should be read alongside those plan-specific licensing limits and the full terms. Unused-credit rollover and failed-sculpt treatment appear as unanswered FAQ headings in this capture, so neither a rollover promise nor a refund rule is assumed.
