Sculptly for checking a photo-to-STL draft

Sculptly turns one photo into a draft mesh, previews it in the browser and checks for open boundaries.

Sculptly turns a single photo into a draft 3D mesh and checks the result for open boundaries. The browser preview lets you inspect the model before deciding whether to unlock an STL export. Start with a photo that shows as much of the object as possible.

Choose an image that shows the silhouette

The publisher accepts one PNG, JPG or WebP file up to 10 MB. Its guidance suggests placing a single subject fully in frame against a plain background. After generation, rotate the preview and inspect any side that was hidden in the photo. Check that thin parts, handles or protrusions are present before spending time preparing the file for a print.

Review geometry in your own tools

Sculptly’s open-hole check looks for edges used by only one triangle. The publisher lists self-intersections, flipped normals and disconnected islands outside the check’s scope. Examine the result in a slicer or mesh editor before printing. Pay particular attention to areas where the photo could not show the back or underside. The STL contains geometry, while the publisher says a GLB can preserve available materials and textures for other software.

Check the export and upload terms

The publisher describes a free preview and a paid unlock for STL or OBJ from the generation. The GLB remains free according to the page. Generation uploads the photo to a server. Keep the original photo and an editable model copy if you expect to revise it later, and check the preview against the intended size and use before unlocking an export.

Before you try it

Frequently asked questions

Can I preview a generated mesh before paying?

Yes. The publisher offers a free browser preview and a paid STL or OBJ unlock.

Official source
What does the hole check look for?

The publisher checks open boundaries, which it defines as edges used by only one triangle.

Official source
Which export keeps materials and textures?

The publisher recommends GLB for preserving the available textures and materials. STL carries geometry.

Official source